The Use of Scrabble Game to Increase Students English Vocabulary Mastery
Keywords:
Scrabble game, vocabularyAbstract
The aim of this study is to describe about the implementation of teaching vocabulary through Scrabble games and to identify the students’ improvement in mastering of English vocabulary. The research was conducted with 29 students from Class A of the eighth grade. A classroom action research (CAR) methodology was employed, involving two cycles to complete the study. Both qualitative and quantitative data were collected.Quantitative data were prioritized, as the primary goal was to improve students’ vocabulary mastery. Tests were administered in each cycle to evaluate progress. The results showed a significant increase in test scores. The average score rose from 60 (60%) in the pre-cycle to 70 (70%) in the first cycle, and further to 81.72 (82%) in the second cycle.
In the first cycle, students found it challenging to engage with Scrabble due to the complexity of its procedures and scoring system, which affected their ability to grasp the material and play the game effectively. Despite this, 18 students (62%) achieved the success criteria in the first cycle. By the second cycle, improvements were evident, with 28 students (96.55%) meeting the success criteria.These results demonstrate that students’ achievement in mastering vocabulary through Scrabble improved significantly, reaching 96.55%. The study’s success indicator of 65% was exceeded, confirming the effectiveness of this approach.
References
Abdul Majid. (2000). Perencanaan Pembelajaran: Mengembangkan Standar Kompetensi Guru. Bandung: PT Remaja Rosdakarya.
Bull, Victoria. (2000). Oxford Learner’s Pocket Dictionary. China: Oxford University Press.
Cameron, Lynne. (2000). Teaching Languages to Young Learners. New York: Cambridge University Press.
Dakhi, S., & Fitria, T. N. (2019). The Principles and the Teaching of English Vocabulary: A Review. Journal of English Teaching, 5(1), 15-25.
Elliot, S. (2000). The History of Scrabble. Retrieved from: http://americanhistory.suite101.com/aricle.cfm/the_history_of_scrabble
Gagne, R. M. (1985). The Conditions of Learning. New York: Holt, Rinehart, and Winston.
Glanz, Jeffrey. (1998). Action Research: An Educational Leader’s Guide to School Improvement. Norwood: Christoper-Gordon Publisher, Inc.
Hornby, A. S. (1995). Oxford Advanced Learner’s Dictionary of Current English. New York: Oxford University Press (5th Edition).
Jackson, Howard, & Amvela, Etienne Ze. (2004). Words, Meaning, and Vocabulary. London: Continuum.
Joklová, Kate?ina. (2009). Using Pictures in Teaching Vocabulary. Thesis, Masaryk University, Faculty of Education.
Marzuki, Heri. (2015). Improving Students’ Vocabulary Mastery by Using Pictures Media. Jurnal Mahasiswa Prodi Bahasa Inggris UPP, 1(1).
Miarso, Yusufhadi. (1989). Media Pendidikan: Pengenalan, Pengembangan, dan Pemanfaatannya. Jakarta: CV Rajawali.
Octaberlina, L. R., & Anggarini, I. F. (2020). Teaching Vocabulary Through Picture Cards in Islamic Elementary School. Madrasah, 13(1), 26–38.
Permana, A. (2020). Vocabulary Learning Strategies for English as a Foreign Language. Journal of Linguistics and Literature, 7(2), 45–58.
Qahtani, M. F. (2015). The Importance of Vocabulary in Language Learning and How to Be Taught. International Journal of Teaching and Education, 3(3), 21–34.
Roche, T., & Harrington, M. (2013). Recognition Vocabulary Knowledge as a Predictor of Academic Performance. Language Testing, 30(4), 581-599.
Thornbury, Scott. (2002). How to Teach Vocabulary. Essex: Pearson Education Limited.
Thornbury, Scott. (2004). How to Teach Vocabulary. Essex: Pearson Education Limited.
Webster, Noah. (1997). Webster’s College Dictionary. United States: Random House.
Yusuf, Syamsu. (2000). Psikologi Perkembangan Anak dan Remaja. Bandung: PT Remaja Rosdakarya.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 jimmy cromico cromico

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.